Culturas, economia e política, tecnologia e impactos sociais, media, contaminantes sociais, coisas estranhas... Cultures, economy and politics, technology and social impacts, media, social contamination, weird stuff...
17 setembro 2020
German authorities said Thursday that what appears to have been a misdirected hacker attack caused the failure of IT systems at a major hospital in Duesseldorf, and a woman who needed urgent admission died after she had to be taken to another city for treatment. https://www.securityweek.com/german-hospital-hacked-patient-taken-another-city-dies
Ursula von der Leyen e o "Estado da União"
A presidente da Comissão Europeia, Ursula von der Leyen, revelou no discurso sobre o "Estado da Nação", esta quarta-feira, 16 de Setembro, os três grandes pilares para a Década Digital da Europa. Pelo meio, anunciou que se irá ter regras para os algoritmos de inteligência artificial (IA), a criação de uma identidade electrónica ("e-identity") europeia segura, um investimento de 8 mil milhões de euros na próxima geração de supercomputadores e o desenvolvimento de um microprocessador europeu de próxima geração. [ 757 more words ] http://tictank.pt/2020/09/16/decada-digital-europeia-com-aposta-nos-dados-ia-e-infra-estrutura/
http://dlvr.it/RgnMD4
http://dlvr.it/RgnMD4
Papel electrónico
A vice-reitora da Universidade Nova de Lisboa, Elvira Fortunato, lidera o projecto Invisible, "o único projecto português entre os dez finalistas candidatos ao prémio Horizon Impact Award 2020 atribuído pela Comissão Europeia", cujo vencedor será anunciado a 23 de Setembro nos European Research and Innovation Days. O anúncio, feito esta quarta-feira, 16 de Setembro, refere que o Invisible "contribui para o primeiro ecrã produzido com materiais ecosustentáveis, actualmente comercializado por várias empresas, tendo dado origem a uma nova área tecnológica cujos resultados foram adoptados numa variedade de indústrias como as da impressão a jacto de tinta e dos diagnósticos médicos inteligentes". [ 90 more words ] http://tictank.pt/2020/09/17/papel-electronico-mais-proximo-do-mercado/
http://dlvr.it/RgnMHG
http://dlvr.it/RgnMHG
16 setembro 2020
The article outlines a picture of activism and repressive practices in the digital age, highlighting the backfire effects of information vacuums. https://ijoc.org/index.php/ijoc/article/view/12770 #Telecoms
The article outlines a picture of activism and repressive practices in the digital age, highlighting the backfire effects of information vacuums. https://ijoc.org/index.php/ijoc/article/view/12770 #Telecoms
http://dlvr.it/RgjRCZ
http://dlvr.it/RgjRCZ
The bottom line: "It's one of the most aggressive ad fraud schemes that we've seen recently" https://www.axios.com/multiterra-ad-fraud-scheme-911438e5-4a9d-4f2f-9284-e523bbe779f5.html #Media #InSegurança
The bottom line: "It's one of the most aggressive ad fraud schemes that we've seen recently" https://www.axios.com/multiterra-ad-fraud-scheme-911438e5-4a9d-4f2f-9284-e523bbe779f5.html #Media #InSegurança
http://dlvr.it/RgjRBg
http://dlvr.it/RgjRBg
15 setembro 2020
Portugal incluído: the present study explores the existing policies and strategies at European and national level, as well as the state-of-play of the use of innovative technologies in justice. Following comprehensive consultations, the study identified 130 projects that use innovative technologies - 93 projects of Member State authorities and the judiciary, 8 – of legal professional organisations and 29 - of ICT companies based on their products and services. The study identified 8 categories of business problems that the projects aim to solve and mapped these problems to 8 business solution categories. https://op.europa.eu/en/publication-detail/-/publication/4fb8e194-f634-11ea-991b-01aa75ed71a1/language-en
Portugal incluído: the present study explores the existing policies and strategies at European and national level, as well as the state-of-play of the use of innovative technologies in justice. Following comprehensive consultations, the study identified 130 projects that use innovative technologies - 93 projects of Member State authorities and the judiciary, 8 – of legal professional organisations and 29 - of ICT companies based on their products and services. The study identified 8 categories of business problems that the projects aim to solve and mapped these problems to 8 business solution categories. https://op.europa.eu/en/publication-detail/-/publication/4fb8e194-f634-11ea-991b-01aa75ed71a1/language-en
http://dlvr.it/Rgf6P5
http://dlvr.it/Rgf6P5
Before ‘cyber’ was a prefix for everything internet and computers, it was how mathematicians were going to conquer the world. https://medium.com/@bellmar/a-software-engineers-guide-to-cybernetics-d57c7def1453
Before ‘cyber’ was a prefix for everything internet and computers, it was how mathematicians were going to conquer the world. https://medium.com/@bellmar/a-software-engineers-guide-to-cybernetics-d57c7def1453
http://dlvr.it/RgdXls
http://dlvr.it/RgdXls
The joyful jumping plumber has been on every Nintendo console and inspired a generation of players. Shigeru Miyamoto, Kenta Motokura, Takashi Tezuka and Yoshiaki Koizumi reflect on his legacy https://www.theguardian.com/games/2020/sep/14/super-mario-at-35-marios-makers-on-nintendos-most-enduring-mascot https://www.youtube.com/watch?v=WWbZFj-cLvk
The joyful jumping plumber has been on every Nintendo console and inspired a generation of players. Shigeru Miyamoto, Kenta Motokura, Takashi Tezuka and Yoshiaki Koizumi reflect on his legacy https://www.theguardian.com/games/2020/sep/14/super-mario-at-35-marios-makers-on-nintendos-most-enduring-mascot https://www.youtube.com/watch?v=WWbZFj-cLvk
http://dlvr.it/RgdXjg
http://dlvr.it/RgdXjg
14 setembro 2020
Parts of the video game business, in particular sports games, have long been an effective marketing vector for the traditional pop music industry. Placing a song, or even a snippet, into a popular video game can expose that artist to millions of potential new fans. But Riot's continuing success with K/DA (which refers to kills, deaths and assists — statistics tracked in many competitive games) points in a different and potentially more interesting direction. As video games become a lingua franca of global culture, top game properties can extend fully into other forms of entertainment on their own terms. https://www.protocol.com/league-of-legends-k-pop-single-billboard #Artes
Parts of the video game business, in particular sports games, have long been an effective marketing vector for the traditional pop music industry. Placing a song, or even a snippet, into a popular video game can expose that artist to millions of potential new fans. But Riot's continuing success with K/DA (which refers to kills, deaths and assists — statistics tracked in many competitive games) points in a different and potentially more interesting direction. As video games become a lingua franca of global culture, top game properties can extend fully into other forms of entertainment on their own terms. https://www.protocol.com/league-of-legends-k-pop-single-billboard #Artes
http://dlvr.it/RgZK9J
http://dlvr.it/RgZK9J
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